Smali code is the assembly language used by the Android operating system. It is an intermediate language that represents the compiled bytecode of an Android application.
Understanding and modifying Smali code can give you deep control over the behavior of Android apps.
This guide will take you through advanced techniques for modding Smali code, from understanding the basics to applying complex modifications.
What is Smali?
Smali is the human-readable form of Dalvik bytecode, which is the code executed by the Dalvik Virtual Machine (DVM) on Android devices. Smali files have the .smali
extension and are generated when you decompile an APK using tools like APKTool.
Tools Required
- APKTool: For decompiling and recompiling APK files.
- JADX: For converting APK files to readable Java code.
- Android Studio or any text editor: For editing Smali files.
- A Rooted Android Device (Optional): For testing modified APKs.
Setting Up Your Environment
- Install APKTool:
- Download APKTool from its official website.
- Install it following the provided instructions.
- Install JADX:
- Download JADX from its official website.
- Install it and set it up.
- Get a Text Editor:
- Use Android Studio, Notepad++, or any other text editor you are comfortable with.
Decompiling an APK
- Decompile the APK:
- Place your APK file in the same directory as APKTool.
- Open a command prompt and navigate to this directory.
- Run the command:
apktool d yourapp.apk
- This will create a folder named
yourapp
containing all the decompiled resources and Smali files.
Understanding Smali Code
Before diving into advanced techniques, let’s understand the basic structure of a Smali file.
Basic Structure
.class public Lcom/example/yourapp/MainActivity;
.super Landroid/app/Activity;
.source "MainActivity.java"
# instance fields
.field private mExampleField:I
# static fields
.field static private staticField:I
# direct methods
.method public constructor ()V
.locals 1
.prologue
.line 5
invoke-direct {p0}, Landroid/app/Activity;->()V
return-void
.end method
# virtual methods
.method public exampleMethod()V
.locals 2
.prologue
.line 10
const/4 v0, 0x1
iput v0, p0, Lcom/example/yourapp/MainActivity;->mExampleField:I
return-void
.end method
Advanced Smali Modding Techniques
1. Method Hooking
Objective: Change the behavior of a method without modifying the original method.
Example:
Suppose you have a method that checks if the user has premium access:
.method public hasPremiumAccess()Z
.locals 1
.prologue
const/4 v0, 0x0
return v0
.end method
This method always returns false
. To hook this method and make it always return true
, you can create a new method and redirect the original method call.
Steps:
- Create a Hook Method:
.method public hasPremiumAccessHook()Z .locals 1 .prologue const/4 v0, 0x1 return v0 .end method
- Redirect the Original Call:
- Find where
hasPremiumAccess
is called in the Smali files. - Replace the call with
hasPremiumAccessHook
.invoke-virtual {p0}, Lcom/example/yourapp/MainActivity;->hasPremiumAccess()Z
Change to:
invoke-virtual {p0}, Lcom/example/yourapp/MainActivity;->hasPremiumAccessHook()Z
- Find where
2. Inline Patching
Objective: Modify the instructions within a method directly.
Example:
Suppose you want to change a method that checks for the version of the app:
.method public getAppVersion()I
.locals 1
.prologue
const/4 v0, 0x2
return v0
.end method
To change the version from 2
to 5
:
Steps:
- Locate the Instruction:
const/4 v0, 0x2
- Change the Instruction:
const/4 v0, 0x5
3. Adding New Methods
Objective: Add new functionality to the app.
Example:
Adding a new method to display a debug message:
.method public showDebugMessage()V
.locals 2
.prologue
const-string v0, "Debug"
const-string v1, "This is a debug message."
invoke-static {v0, v1}, Landroid/util/Log;->d(Ljava/lang/String;Ljava/lang/String;)I
return-void
.end method
To call this method from another method:
Steps:
- Locate the Method to Insert the Call:
.method public onCreate(Landroid/os/Bundle;)V .locals 1 .prologue .line 10 invoke-super {p0, p1}, Landroid/app/Activity;->onCreate(Landroid/os/Bundle;)V invoke-virtual {p0}, Lcom/example/yourapp/MainActivity;->showDebugMessage()V return-void .end method
4. Change Control Flow
Objective: Change the logic flow within a method.
Example:
To change a conditional check:
.method public checkUserStatus()Z
.locals 1
.prologue
.line 10
const/4 v0, 0x0
if-eqz v0, :label_false
const/4 v0, 0x1
return v0
:label_false
const/4 v0, 0x0
return v0
.end method
To always return true
:
Steps:
- Change the Conditional Check:
const/4 v0, 0x1 return v0
Recompiling and Testing
- Recompile the APK:
- Run the command:
apktool b yourapp
- This will create a new APK in the
dist
folder insideyourapp
.
- Run the command:
- Sign the APK:
- Use
jarsigner
or any other APK signing tool to sign the APK.
- Use
- Install the APK:
- Install the modified APK on your device and test the changes.
Examples and Explanations
Example 1: Changing App Behavior
Suppose you want to unlock a premium feature in an app.
Follow the method hooking steps to modify the hasPremiumAccess
method.
The app will now behave as if you have premium access.
Example 2: Adding Debugging Messages
If you are troubleshooting an app and need to add debug messages.
Add the showDebugMessage
method and call it from relevant places.
This will help you understand the app’s behavior during runtime.
Conclusion
Modding Smali code can be a powerful way to customize and control Android apps.
This guide has provided detailed steps and examples of advanced Smali code modding techniques.
Remember, always use these skills responsibly and respect the work of developers by not using them for malicious purposes.